.: November 25, 2010Microsoft Windows, macOSSeptember 26, 2012Xbox OneSeptember 9, 2015Nintendo Switch, PlayStation 4September 17, 2019,Mode(s),Castle Crashers is a 2D indie-game style video game developed. It features music created by members of. The version was released on August 27, 2008 via as part of the Xbox Live Summer of Arcade.
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All of the playable characters have different powers and abilitys to use, which will change the effect you. Castle Crashers Remastered Image. With the new Barbarian Makeover Update, Castle Crashers now delivers uncapped framerate and a new Ultra texture quality mode. We even built a new, fast-paced multiplayer minigame just for you and your friends! Key Features: (NEW!) Back Off Barbarian mini game: Jump and hop across the level to avoid the enemies!
The version was released in North America on August 31, 2010 and November 3, 2010 in Europe via the. A version, exclusive to, was announced on August 16, 2012. The game is set in a fictional medieval universe in which a dark wizard steals a mystical gem and captures four princesses. Four knights are charged by the king to rescue the princesses, recover the jewel, and bring the wizard to justice.On June 15, 2015, The Behemoth announced Castle Crashers Remastered, a remastered version of the game for, while the Steam version received it in the form of a free update.
The remastered version features higher quality textures, uncapped frame-rate, performance improvements, and an additional mini-game. This version later released for the and on September 17, 2019. Castle Crashers features four player cooperative gameplay and a unique cartoon art style.Castle Crashers is a side-scrolling that incorporates a small number of elements. After selecting a character, the player then selects a starting stage through an map.
After completing a stage, the player has the choice to revisit it or to move to another stage. The map also displays shops where the can buy items and weapons using coins gained from defeated foes and chests. Arena stages can be unlocked where the player character can take on challenges to unlock additional characters.Castle Crashers supports cooperative gameplay for up to four players, either locally or online. The game progression in terms of what stages are unlocked is defined by the player who is furthest along, although some levels require all players to have unlocked them before proceeding to them; however, each player character will gain experience points and acquire wealth, weapons, and animal orbs independently as they progress with the rest of the party. In each stage, the player can use melee and combination attacks. Each character has a unique magical ability in order to defeat foes and a that, if drained from enemy attacks, will cause the character to fall in battle. In single player mode, this ends the stage; however, in cooperative multiplayer other players may attempt to revive the downed character.Characters gain by damaging foes which allow the character to level up.
Each level gained allows the player to allocate points towards the character's four basic combat attributes. Certain level advances also grant new combination attacks. Progress is tracked for each of the playable characters separately. The character's magic level is also tracked by a meter and regenerates over time. Numerous weapons can be found in the game, each that have various effects to the character's attributes when equipped. The player can find animal companions for their character that may assist in battle, improve the character's attributes, or provide another special ability such as increased treasure earned from defeated foes.Each version of the game features two. In Arena, the first minigame, player characters attempt to survive through several waves of enemies, or fight each other.
This minigame is available on all versions. The Xbox 360, Mac OS X and Microsoft Windows versions feature a minigame called 'All You Can Quaff,' a button-mashing contest to attempt to eat as much food as possible. The PlayStation 3 version, however, features a Volleyball minigame for up to four players and four AI characters.
Plot Castle Crashers is set in a fictional medieval universe. It begins with four knights attending a party in a king's castle. During the party, a dark wizard arrives, stealing a mystical gem and capturing four princesses. The king sends the knights to retrieve the gem, rescue his daughters, and bring the wizard to justice. The knights encounter several enemies along the way, including, but not limited to, other knights, multiple encounters with a cyclops and his friend, thieves, a giant 'catfish', factory workers, monstrous oceans with ninja pirates, demons, necromancers, and alien invaders.
As the knights progress they succeed in rescuing the princesses, and ultimately the journey culminates in a final showdown with the wizard. The knights emerge victorious from the confrontation, having defeated the dark wizard, rescuing all of the king's daughters, and recovering the mystical gem. The knights then ride the reclaimed gem through several empty battlefields on their trip back to the castle.
At the castle the king brings one of his daughters for one of the knights to kiss, her face veiled throughout the entire game. As with previous levels, the players fight to the death to claim a kiss from the princess.
However, when the winner tries to do so this time, the princess is revealed to be a clown that blankets the screen in an animation. Characters Castle Crashers has a variety of characters, like most games of its type. Castle Crashers Remastered, which includes all the official characters that have been released up to now, includes 31 characters in total. The four main playable characters being the Red Knight, Blue Knight, Green Knight, and Orange Knight not including the DLC characters the Blacksmith, and the Pink Knight that was originally in. The knights have no confirmed names.Main CharactersMain AntagonistsPlayable EnemiesDLCRed KnightEvil WizardBearCan't Stop Crying Pack (Hatty Hattington)Blue KnightNecromancerKnightNecromantic Pack (Necromancer, Cult Minion)Orange KnightCyclops/ Undead CyclopsFencerKing Pack (King)Green KnightConehead GroomIndustrialistPink Knight Pack (Pink Knight)Purple Knight (Blacksmith)Ice KingNinjaLegend of the Blacksmith Pack (Blacksmith)KingMedusaBrutePink KnightSkeletonBeekeeperAlien (Alien Homonoid)Fire DemonDevelopment and marketing. Art for the game began with simplistic drawings as reference for the game's lead artist,.Castle Crashers was first revealed on July 14, 2005 at the under the working title Ye Olde Side-Scroller; however, the game did not receive its title until 2006 Comic-Con, when it was announced for. Though the original Comic-Con 2005 demo was shown running on a, no mention has been made of a release on a Nintendo-based platform.
It was released for the Xbox 360 on August 27, 2008. On July 23, 2009 The Behemoth announced that Castle Crashers would be coming to the. The game was released on the PlayStation 3 in North America on August 31, 2010, and in Europe on November 3, 2010.
A version exclusive to was announced on August 16, 2012.The game's art style was developed by The Behemoth's Lead Artist Dan Paladin. As the team created new locales and characters, placeholder art was used as a template for look, size and scale of the final art. Paladin drew multiple partial renditions of a game asset, then selected one for finalization. Although Paladin was the primary source for much of the art, programmer Tom Fulp assisted with the game's art, creating some of the minion creatures for boss characters. Paladin cited as his primary inspiration for the game's art style, noting the character's expressions when damaged as a particular point of influence. Fulp added that several from the 1980s and 90s influenced the game, such as,. Much of the music for the game was created by users, with The Behemoth contracting over twenty individuals for their tracks.
Paladin himself scored two of the tracks in the game. The soundtrack was made available for free on September 1, 2008 via the Newgrounds website.
Downloadable content The Xbox 360 version of the game features four downloadable content packs. On January 14, 2009, the King Pack downloadable content was released and added two characters, another animal orb and three weapons. On August 26, 2009 a second downloadable content pack known as the Necromantic Pack was released and further added two characters, one animal orb and two weapons, as well as a picture pack for Xbox Live profiles. Both packs are included as part of the full game on the PlayStation 3 version of Castle Crashers. Additionally, the title character from The Behemoth's previous title, is available to play on the Xbox 360 for those who have purchased Alien Hominid HD. As The Behemoth had no way of telling whether an individual had purchased the version of Alien Hominid, the character was included in the PS3 version free of charge. Writing on their blog, the developers explained 'we are going to attempt what is the most fair and make the logical assumption that by this point everyone has PS2 Alien Hominid, right?'
The Behemoth announced A Pink Knight Pack, which features a Pink Knight, an unlockable character in the Xbox Live Arcade version of, and five new weapons on February 2, 2011. It was released for the PlayStation 3 on February 8, 2011, with a release on the Xbox 360 on August 27, 2011 along with the Blacksmith Pack which adds one additional character and five new weapons.
All proceeds from the content will be donated to the. If Xbox 360 players own both Castle Crashers and Behemoth's follow-up title, players can unlock Hatty Hattington, a new orb and three new weapons, as well as Castle Crashers content in BattleBlock Theater. Remastered On June 15, 2015, The Behemoth announced Castle Crashers Remastered, a remastered version of the game for, while the Steam version received it in the form of a free update. The remastered version features higher quality textures, uncapped frame-rate, multiplayer performance improvements, and an additional mini-game.
The Behemoth later stated that a release was not in their plans due to the small team and limited resources.However, on March 14, 2019, The Behemoth teased a picture via both their & accounts depicting four in the color of the four original Knights. This was followed on March 15, 2019, with a tweet with; each with the controllers' light bars showing colors of each of the four original playable Knights, notably green, red, blue and orange. Both Twitter and Facebook posts state only 'see you Tuesday for more things.' .In response to users' comments, The Behemoth responded with GIFs teasing confirmation of the users' predictions of a remastered PS4 release.
On March 19, 2019, during, The Behemoth announced that Castle Crashers Remastered would come to both Nintendo Switch and PlayStation 4 due to popular demand, and there were demos during the event. Reception ReceptionAggregate scoreAggregatorScoreX360: 82/100PS3: 85/100XONE: 83/100Review scoresPublicationScoreB+8/108.5/107.9/10X360: 9/10PS3: 8.5/10Castle Crashers was well received on each platform. Reports aggregate scores of 82/100 on the Xbox 360 and 85/100 for the PlayStation 3.
It has been a commercial success, with the Xbox 360 version selling over two million copies on the Xbox 360 alone as of year-end 2010. 2011's totals were over 2.6 million on Xbox Live Arcade alone. The PlayStation 3 version has also done well, moving over 181,000 in 2010.
Editor Cam Shea ranked it third on his top 10 list of Xbox Live Arcade games. He praised it for being both a call-back to a much-loved genre and a great piece of game design. Additionally in a September 2010 ranking, IGN listed Castle Crashers fifth in their top twenty-five Xbox Live Arcade titles of all time. It was voted 2008 Best Game of the Year at the Xbox Live Arcade Awards. Castle Crashers was also Xbox Live Arcade's best-selling title of 2008. Gaming Target's staff named the game as one of their '40 Games We'll Still Be Playing From 2008.' Reviewers universally praised the unique art style of Castle Crashers.
's Don Francis noted that the 'crisp art design really makes the game shine.' 's Andrew Hayward noted that the game's hand-drawn characters, effects, and scenery make the game 'shine.' Dan Whitehead of stated the game's art was more detailed and polished than The Behemoth's previous title, Alien Hominid.
The game's humor was generally lauded by reviewers. Writing for Gaming Target, Troy Matsumiya stated the game was 'bigger and funnier' than Alien Hominid. Francis and IGN's Hilary Goldstein also praised the game's humor.
The gameplay also received high marks from reviewers. ' staff stated that the game has 'a deceptive simplicity that sucks you right in.'
Goldstein praised the simplistic gameplay, and said the game was a modern to classic. He additionally noted the high replay value, and cited the game's four player multiplayer and number of unlockables as reasons to continually play the game.Several reviewers expressed early frustration in regards to multiplayer connection issues, however these issues were resolved in a later title update to the game.
Francis stated that the connection issues 'handicap the multiplayer experience.' 'Despite trying all day and night on launch day, we were only able to get a couple of two-player games going for a couple of levels before the connections were lost' stated Whitehead. Hayward also reported slight connectivity issues in the PlayStation 3 version. The PlayStation 3 version of the game also received criticism from GameSpot's Carolyn Petit for its additional Volleyball game mode, who described it simply as 'lousy.'
Technical issues Some users experienced problems finding available online games, as well as their Xbox 360 sometimes freezing when attempting to join an Xbox Live game, or while already in a game. 'There are certain network settings,' said Paladin, 'where, if you're in a very specific network environment, it won't work with another person's connection and that's what's happening. But that's something we're already addressing by working with Microsoft to get a patch out as fast as possible.' In addition to multiplayer problems, the game could also occasionally suffer from corrupted save files, causing players to lose character progress. In an interview with Joystiq, Tom Fulp and Dan Paladin of the Behemoth stated that they were working with to get a patch released as soon as possible in order to fix the issues.
A patch for the game was released on December 24, 2008 fixing glitches and exploits as well as resolving networking issues that were experienced at the game's launch. Similar networking problems have also been reported for the PlayStation 3 version of the game. The PlayStation 3 version of the game only allows one profile to be signed in per console, with additional players being unable to use their own progress rather than of the profile in use.
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Hazard's Castle Crashers CharacterGuideThis guide will show how to unlock every character in the game, as well as show how to fully utilize every character.Note - I also have a Good for Insane Mode? For each character. No is characters that are simply bad, Yes is characters that can hold their own but do not make the mode a joke, Definitely are top tier characters, and Easily are the OP characters that make Insane a joke.
Depends are characters that are good, depending on the circumstances that the player is in.1/31 - Green KnightHow to Unlock - DefaultElement - PoisonStarting Weapon - Thin SwordBest Strategy - Green Knight is a character that can Poison its enemies, and then start combo'ing it to do physical damage while your magic hurts it.Good for Insane Mode? - DependsAs one of the four Default Knights, the Green Knight is very popular. However, it is the least played out of the four original knights. It has good Magic, Less upfront damage, but 3x DoT from the poison but it is considered one of the worst character in the game due to a unique YY attack. To many people this does not matter at all, but this makes the best juggle combo XXYY impossible to do with this character.
However, the Green Knight does have the best magic for killing bosses and beefies out of the four Default Knights This does not matter at all if you are just playing through the game for your first time, and this is a good choice.2/31 - Red KnightHow to Unlock - DefaultElement - ElectricityStarting Weapon - MaceBest Strategy - Using the Red Knight's stun-locking splash is the way to go. Run away from enemies to get to one side of the screen, and then electrocute all of them. Once the magic runs out, dodge hits until the magic bar recharges and repeat.Good for Insane Mode?
- EasilyFor six years, all that people said was 'Red Knight is OP' and 'Nerf the Red Knight'. All of a sudden, people started saying 'Buff the Red Knight' and 'The Red Knight is horrible'. There was never an update/nerf and the Red Knight is still as amazing as it always was. There is a minor learning curve to this character, but with a little bit of time it is one of the best.3/31 - Blue KnightHow to Unlock - DefaultElement - IceStarting Weapon - Sheathed SwordBest Strategy - It doesn't matter. Anything works.Good for Insane Mode? - EasilyBlue Knight is easily the best character in the entire game; it's not even close. Any strategy works with this character, as it can kill enemies on insane mode without even letting them move.
The only downside is that it is very overplayed; there is a 95% chance that someone will pick the Blue Knight before you in a random match. Choosing this character makes the game very easy.4/31 - Orange KnightHow to Unlock - DefaultElement - FireStarting Weapon - Broad AxBest Strategy - Stay long-range; it has a long distance splash attack for a reason.Good for Insane Mode? - YesMagic-wise, this is the worst of the four Default Knights. In spite of this, it is also the most played as character in multiplayer.
It has a Fire DoT 1x on every single attack; but the 1x DoT does not make up for the lack in initial damage. It has one of the longest range attacks, so it is a good ranged fighter. Also, it has the 3rd best crowd control in the game, only being surpassed by Blue and Iceskimo. While it is not a bad character, I do not recommend initially using the Orange Knight, save it for a later playthrough.5/31 - Royal GuardHow to Unlock - Beat the game as Green KnightElement - Non-Elemental; BombsStarting Weapon - FalchionBest Strategy - Stay in the air as much as possible, dropping bombs on enemies from above.Good for Insane Mode? - DefinitelyThe Royal Guard is a would-be 'Arrow Knight', but the Bombs save it from this fate. The Bombs are the best magic projectile/magic slant in the entire game. They have insane damage and knockback, alongside a Fire DoT.
It has a relatively worthless Splash, but the Bombs alone make it one of the better characters in the game.6/31 - SaracenHow to Unlock - Beat the game as Royal GuardElement - Non-Elemental; TornadosandStarting Weapon - FalchionBest Strategy - Use the 'TurtleNado' combo. (AA + Magic Slant) This combo grants invulnerability to physical damage while in the tornado.Good for Insane Mode?
- YesThe Saracen is a very unique character. It has a very unorthodox Splash and Slant, having it be a tornado instead of a normal splash. As stated above, using TurtleNado is the best use of said tornado. Saracen has even more unique moves. The 'magic projectile' is a Sand Gust, which knocks over all enemies in the way of it.
This sets up an easy tornado or melee combo.7/31 - SkeletonHow to Unlock - Beat the game as Red KnightElement - Non-Elemental; DarkStarting Weapon - Skeletor MaceBest Strategy - As a relatively all-around basic character, it can do pretty much anything, it just does not stand out. If anything, it stands out in boss slaying.Good for Insane Mode? - YesThe Skeleton is a very average character, but it has no noticeable cons. It has very small bonuses that add up to make a good jack of all trades. The pillar magic is especially helpful for setting up a good combo.8/31 - BearHow to Unlock - Beat the game as SkeletonElement - Non-Elemental; TornadoWindStarting Weapon - Wooden ClubBest Strategy - Use the 'TurtleNado' combo. (AA + Magic Slant) This combo grants invulnerability to physical damage while in the tornado.Good for Insane Mode? - YesThe Bear and Saracen are almost completely identical.
The only difference between the two of them is that the Bear has an average magic projectile, and nothing super unique like the Saracen's gust.Edited September 23, 2015 by Hazard. 9/31 - IndustrialistHow to Unlock - Beat the game as Blue KnightElement - Non-Elemental; MechanicalStarting Weapon - Ugly MaceBest Strategy - Industrialist is one of the best characters in the game. It and Fencer can kill bosses faster than anything else.Good for Insane Mode?
- EasilyThe Industrialist does stand out in boss destruction, but it is also good against enemies. The sheer number of hits from the splash destroy beefies and knocks all small enemies out of the way.10/31 - FencerHow to Unlock - Beat the game as IndustrialistElement - Non-Elemental; MechanicalStarting Weapon - Fencer's FoilBest Strategy - Fencer is one of the best characters in the game. It and Industrialist can kill bosses faster than anything else.Good for Insane Mode? - EasilyThe Fencer does stand out in boss destruction, but it is also good against enemies. The sheer number of hits from the splash destroy beefies and knocks all small enemies out of the way.11/31 - Fire DemonHow to Unlock - Beat the game as Orange KnightElement - FireStarting Weapon - Black MorningStarBest Strategy - The Fire Demon is a jack of all trades.
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It can do anything needed well, and as a result is a great character.Good for Insane Mode? - DefinitelyThe Fire Demon is like a Skeleton on roids + Fire DoT. It's amazing in every way.12/31 - NinjaHow to Unlock - Beat the game as Fire DemonElement - Non-Elemental; StealthStarting Weapon - SaiBest Strategy - The Ninja is good for killing bosses due to the condensed splash magic's hitboxes.Good for Insane Mode?
- YesThe Ninja is a relatively basic character that has a short range on it's splash. However, instead of being screwed over by this, the Ninja has the same number of hits; the hitboxes are all just condensed. This makes it amazing for killing bosses and beefies13/31 - Gray KnightHow to Unlock - Beat the Barbarian BossElement - Non-Elemental; Bombs + NormalStarting Weapon - Skinny SwordBest Strategy - Rain down bombs on enemies from the sky.Good for Insane Mode? - YesThe Gray Knight is a worse version of the Royal Guard/Conehead. They are identical except for the fact that the Gray Knight is tied with the Red Knight for worst XXXY in the game. However, this is still a good character.14/31 - Stove FaceHow to Unlock - Beat the game as Gray KnightElement - Non-Elemental; BasicStarting Weapon - Gladiator SwordBest Strategy - See the Thief.Good for Insane Mode? - NoThis is one of the 5 'Arrow Clones'.
Find the Thief's section for the detailed explanation.15/31 - BarbarianHow to Unlock - Beat theElement - Non-Elemental; WeaponryStarting Weapon - Barbarian AxBest Strategy - Stay close medium range, as the Barbarian's splash can hit from both directions.Good for Insane Mode? - Yes'Decent at everything, amazing at nothing'. That is the motto of the Barbarian. It is very overlooked and considered an Arrow Clone.
That is not true, as it has a unique splash; it hits from two sides, causing it to be effective at killing bosses and beefies.16/31 - Killer BeekeeperHow to Unlock - Beat the game as BarbarianElement - BEESStarting Weapon - Rat Bee-Ting BatBest Strategy - It can hit enemies in the air, and it has a fast projectile.Good for Insane Mode? - YesThe Killer Beekeeper is the most underrated character in the entire game! It is disappointing seeing how nobody at all plays as it online. It really is a good character, and people need to play as it.
People say that it is a reskinned Arrow Clone, which is completely not true. It does more damage than arrows, moves faster than arrows, has less/no delay, and its 'Arrows' are freaking Bees!
It is a much better character then it is made out to be (worse than arrow clones) This character needs to be played more online; I encourage anyone who has the Beekeeper unlocked to use it in random matches. If you don't have it unlocked, unlock it. The Beekeeper is the rightful king of Castle Crashers, and will be making its rise soon. Edited September 23, 2015 by Hazard. 17/31 - ThiefHow to Unlock - Beat theElement - Non-Elemental; BasicStarting Weapon - Thieves' SwordBest Strategy - Use RT+Y at a distance to compensate for the delayed splash or spellweave while flying.Good for Insane Mode? - NoThe Thief is the 'original' of the 5 Arrow Clones. These are some of the worst characters in the entire game due to average attacks and a bad splash.
Using these characters makes the game hard.18/31 - SnakeyHow to Unlock - Beat the game as ThiefElement - Non-Elemental; NatureStarting Weapon - Snakey MaceBest Strategy - Snakey is a jack of all trades character, even though it is good at killing bossesGood for Insane Mode? - DefinitelyWhile Snakey and Fire Demon's magics look completely different, the perform identically. The only difference is the Fire Demon has a fire DoT and Snakey has more immediate damage.19/31 - ConeheadHow to Unlock - Beat theElement - Non-Elemental; BombsStarting Weapon - LightsaberBest Strategy - Stay in the air as much as possible, dropping bombs on enemies from above.Good for Insane Mode? - DefinitelyThe Conehead is a would-be 'Arrow Knight', but the Bombs save it from this fate.
The Bombs are the best magic projectile/magic slant in the entire game. They have insane damage and knockback, alongside a Fire DoT. It has a relatively worthless Splash, but the Bombs alone make it one of the better characters in the game.
Best Strategy - See the Thief.Good for Insane Mode? - NoThis is one of the 5 'Arrow Clones'. Find the Thief's section for the detailed explanation. One bonus to using the Open-Face Gray Knight is that you are almost 100% guaranteed to be able to use it in multiplayer; nobody ever uses this character.27/31 - NecromancerHow to Unlock - XBOX: Buy the Necromantic DLC Steam/PS: Beat Industrial Castle on Insane ModeElement - Non-Elemental; DeathStarting Weapon - Necromancer's SwordBest Strategy - Stay long range in all fights.Good for Insane Mode?
- YesThe Necromancer is tied for having the longest range splash in the game alongside the Pink Knight. Instead of having more hits available, it expands all of the original hit boxes. This makes it relatively useless against bosses. However, it also has the 3rd best and fastest projectile in the game, following Bombs and Blue Knight's icicle.
From far away, Necromancer can overwhelm enemies.28/31 - CultistHow to Unlock - XBOX: Buy the Necromantic DLC Steam/PS: Beat Ice Castle on Insane ModeElement - Non-Elemental; DarkStarting Weapon - GlowstickBest Strategy - As a relatively all-around basic character, it can do pretty much anything, it just does not stand out. If anything, it stands out in boss slaying.Good for Insane Mode? - YesThe Cultist is a very average character, but it has no noticeable cons. It has very small bonuses that add up to make a good jack of all trades. The pillar magic is especially helpful for setting up a good combo.29/31 - Pink KnightHow to Unlock - Remastered: Default Character 360, PS, Steam: Download the Pink Knight Pack DLCElement - Non-ElementalStarting Weapon - LollipopBest Strategy - Use your critical hit bombs, preferably from the skyGood for Insane Mode? - DefinitelyPink Knight is a mashup of multiple characters.
It has the splash length of the Necromancer's (More hitboxes, not expanded) and it freezes (although shorter) like the Blue Knight's magic. It's projectiles are makeshift bombs; while they can't blow up cracked walls, they can do critical hits on enemies.
Pink Knight is very strange, but it is also one of the best characters in the game.30/31 - The BlacksmithHow to Unlock - Buy the Legend of The Blacksmith DLCElement - Non-Elemental Hybrid; Smithing and FireStarting Weapon - The Blacksmith's HammerBest Strategy - Stay away from enemies and use your projectileGood for Insane Mode? - NoThe Blacksmith is not a very good character. It has a short range, low quality splash. However, it has a very good projectile. Its projectile has normal initial damage and a fire DoT.31/31 - Hatty HattingtonHow to Unlock - Buy the Can't Stop Crying 'DLC' (The DLC is automatically downloaded after getting an achievement on BattleBlock Theater)Element - Non-Elemental; $$$Starting Weapon - Gem SwordBest Strategy - Use its slant - a makeshift, worse version of a bomb.Good for Insane Mode? - NO!!!Hatty Hattington is the most overused, overrated character in the entire game.
It is horrible; if you try to use its splash on the later half of insane, you will probably die. Its splash has a delay of over 3 seconds. Its slant is its only saving grace, but even the slant is a poor man's version of a actually good one.
Do not play as Hatty because 1) It is horrible and makes the game much harder than it should be. And 2) In almost every single multiplayer lobby, someone will be playing as Hatty; it is always a race to choose Hatty for some reason. There are 30 characters in this game that are better than Hatty, and you should save your playthrough as this character for very far down the road playing this game.Edited September 23, 2015 by Hazard. I have a question about your guides, are you going to make a guide on enemies? You could show what they're strengths and weaknesses are. I really like this guide, too bad I have already memorized how to unlock each character lolI don't really understand what you mean by an enemy guide, could you explain more?Pretty much a guide full of the enemies you encounter throughout the game, where you would put what hurts them the most (arrows, poison, lightning, etc.), what hurts them the least (fire, ice, everything, etc.), how heavy they are (lightweight, heavyweight, etc.), and how strong they are.
Does that clerify? I have a question about your guides, are you going to make a guide on enemies? You could show what they're strengths and weaknesses are. I really like this guide, too bad I have already memorized how to unlock each character lolI don't really understand what you mean by an enemy guide, could you explain more?Pretty much a guide full of the enemies you encounter throughout the game, where you would put what hurts them the most (arrows, poison, lightning, etc.), what hurts them the least (fire, ice, everything, etc.), how heavy they are (lightweight, heavyweight, etc.), and how strong they are. Does that clerify?That will be a part of my Ultimate Story Mode Guide I'm pretty sure it will be done by winter break this year, but I can't be certain. Edited August 25, 2015 by Hazard. I have a question about your guides, are you going to make a guide on enemies?
You could show what they're strengths and weaknesses are. I really like this guide, too bad I have already memorized how to unlock each character lolI don't really understand what you mean by an enemy guide, could you explain more?Pretty much a guide full of the enemies you encounter throughout the game, where you would put what hurts them the most (arrows, poison, lightning, etc.), what hurts them the least (fire, ice, everything, etc.), how heavy they are (lightweight, heavyweight, etc.), and how strong they are. Does that clerify?That will be a part of my Ultimate Story Mode Guide I'm pretty sure it will be done by winter break this year, but I can't be certain.Alright, if you need a crash test dummy, just tell meI really like this guide, it might help newer players learn to unlock there favorite character. Another great guide You really have this game pwned.I think you should start a root topic with links to all these 'branches' or something. It would make navigation easier and you can just add the links to new guides if/when you make them.I highly imagine he will link them on his main guide, so people can find all of the other guides from the it.You're guessing correctly I linked my previous ones here, but on the main guide they will be front and center on the very first post.Is anyone able to help me make info boxes like the one? I remember seeing this and thinking that a similar layout would be really good for my ultimate guide's weapons, pets, special items/regular items, etc. Also, for the enemies and bosses I would love some help to make their bios look something similar to?
same youtuber, but he makes very nice looking info boxes I wouldn't want to copy those at all, but something that looks similar to them would be very nice. Hi, I am on XB1 and recently unlocked the Bear.
I unlocked the AA combo, but I cannot manage to use tornado whilst in the air. Even if I just jump normally it wont let me activate tornado until after I have hit the ground. I am not sure how I am meant to to a turtnado.
Any help would be appreciated, thanks.You need to unlock the second magic combo. Add 9 skill points to magic and then try.Thanks for the reply.I now have the bear at about level 30, with 25 points in magic. I can now activate the tornado when in midair, after or during an AA combo. But when I land, no matter how I time the AA and the tornado, I do not seem to gain any immunity.Perhaps this is something that has been changed on the remastered edition? Or perhaps I am still doing something wrong!
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